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Posted by Markham at 4:16pm, 3/12/2008 (CDT) |
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Posted by Markham at 4:16pm, 3/12/2008 (CDT) |
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Posted by Markham at 4:10pm, 3/12/2008 (CDT) |
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Posted by Markham at 4:01pm, 3/12/2008 (CDT) |
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Posted by Markham at 3:59pm, 3/12/2008 (CDT) |
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Posted by Markham at 11:56pm, 2/1/2008 (CST) |
Another month has gone by, and I have collected a few more search engine queries that people have entered and somehow referred to my website.
down to the village with a boomstick in his hand - I know what this would link to, but why would anyone search for this?
How to design a sandwich shop - This is a good question. How would one go about designing a sandwich shop? Fortunately for that one random person, I can help!
The first thing you want to do is find a good available location to start up. The next thing would be supplies. These would be as many sharp utensils you can find. You will need a variety of knives for cutting meat, vegetables, bread, pirates, and other things.
You will also want to hire employees. You should only need one ninja. Hiring more than one is usually to your disadvantage as if they work together the "inverse ninja law" comes into effect, decreasing productive output. One way of countering this is to create a rivalry between multiple ninjas, though you may have to hire often as this may end in bloody results. It is also a bad idea to offend the ninja workers union. Any affiliation with pirates will terminate any contracts or agreements that you have made with any hired ninjas along with your life.
In conclusion, we have the following steps to success:
Lease store location.
Hire a ninja.
????
Profit.
...and there we have it, "how to design a sandwich shop!" Join us next time for "Common Mixups: Mustard Sauce and Mustard Gas!"
Work on the next episode of The Sandwich Shop Ninja has been very slow. I've been spending most of my time between classes doing reading for those classes. This week I get to read a 300 page book for History, to an essay on it, and read a chapter out of two different text books for the same class! Yay! I haven't checked the syllabuses for my other classes yet, but I imagine I have reading from their respective textbooks as well. Just like last week.
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Posted by Markham at 1:00am, 1/13/2008 (CST) |
...and here is the wallpaper that I tried to finish by the 5th of December, but lost due to a program crash. Or, maybe the Sandwich Shop Ninja, being a ninja by nature, knew that nobody would be expect this to appear today? Probably. Ninjas are sneaky like that.
You can click the image above to download a Zip Archive containing all the files, or choose your desired resolution below (Right click and select "Save As"):
1024 x 720 (adjusted)
1280 x 800
1280 x 1024 (adjusted)
1440 x 900
1600 x 1200 (adjusted)
1680 x 1050
1920 x 1200
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Posted by Markham at 4:51pm, 1/12/2008 (CST) |
Happy 2008 everyone. I've got everything hooked up in my new dorm room, ready to get back to work on animation, as long as school doesn't bog me down too much.
The new portfolio is up, and is much better than the last one. I am still available for any freelancing work.
Hopefully I'll be able to start working on the Sandwich Shop Ninja episode on Monday.
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Posted by Markham at 4:24pm, 1/12/2008 (CST) |
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Posted by Markham at 12:58am, 12/31/2007 (CST) |
This will be my last post of 2007. My next post will be some time in January, when I get moved into the dorms at BYU.
Search engine string on the month: "futuristic stuff." Similar to futuristic things and futuristic items.
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Posted by Markham at 4:09am, 12/25/2007 (CST) |
A Christmas gift for my father: a caricature of his cat, Buzz.